CV
Experience
Consulting Work
Unity Engineer, January 2014-Present
- Released games to the Apple Store, Google Play, Steam, GOG, Itch, and Humble Bundle
- Collaborated with Scott Adams on programming Bubble Bonk, an iOS bubble shooter (2022)
- Initial consultant hired by Ken Williams for Cygnus Entertainment, now a 30-person company (2021)
- Led programming team at Transolar Games on Summer Daze at Hero-U (2018-2020)
- Principal developer, UI designer, and test lead on Hero-U: Rogue to Redemption (2014-2018)
Rue La La
Software Engineer, UI October 2021-January 2014
- Spearheaded responsive design initiative, saving 50% redundancy in separate mobile and web codebases
- Worked with UX to present and demonstrate feasibility to company executives
- Handled site reliability in on-call shift during Thanksgiving holiday, one of the busiest online retail times of the year
CrunchTime! Information Systems
Software Engineer, UI, February 2011-October 2012
- Took over visual branding and design, working with business analysts to modernize look and feel of application
- Maintained legacy codebase for NetChef and EMWeb, considered the "gold standard" in the hospitality industry
- Designed and developed new reports and tools in custom Java and Groovy web framework
Skills
Programming Languages: C#, JavaScript, Python, Ruby, Java, C++
Game Development: Unity3D, godot, HTML5/Canvas, XR/VR, Unity UI, Rewired, Adventure Creator
Narrative Design: Ink, Twine, Inform
Design Tools: Blender, Krita, Adobe Creative Suite, Inkscape, Aseprite
Web Development: HTML, CSS, Angular JS, React JS, Wordpress, Jekyll, Hugo, Node JS
Version Control: git, svn, PlasticSCM
Projects
Colossal Cave 3D Adventure
- Programmed initial VR prototype and proof-of-concept for 3D remake of the 1976 text adventure
- Worked with legendary designer Roberta Williams on first game in 20 years
Summer Daze: Tilly’s Tale
- Built framework for light visual-novel-esque adventure game as a spinoff series from Hero-U
Bubble Bonk
- Collaborated with adventure game legend Scott Adams on mobile bubble shooter game
- Released in 2022 for iOS
Hero-U: Rogue to Redemption
- Saw Hero-U to release after 6 years of development.
- Kickstarter-funded isometric adventure/RPG by the creators of Quest for Glory
Archive of Our Own
- Coder for Hugo Award-winning open source fanworks archive built in Ruby on Rails
- Automated test coverage with RSpec and Cucumber
Education
Wellesley College
BA in Computer Science, December 2010
Massachusetts Institute of Technology
Cross-registered as a Wellesley student, 2007-2010